Sharing practice – OEP
Call for Papers
Research in Learning Technology (RLT) MMR Special Collection
Mobile Mixed Reality Enhanced Learning – Update 2019 – Call for Papers
Dr Thomas Cochrane, Centre for Learning And Teaching, Auckland University of Technology, New Zealand. firstname.lastname@example.org
Associate Professor James Birt, Faculty of Society and Design, Bond University, Australia. email@example.com.
Dr Vickel Narayan, Faculty of Business and Economics, University of Sydney, Australia. firstname.lastname@example.org
Focus of the special collection update
Mobile Mixed Reality (MMR) is a rapidly developing technology that is being implemented in many different learning environments. A lot has changed already since the publication of our 2018 Special Collection on MMR, and this update to the 2018 special collection on MMR for 2019 will highlight the latest research in this domain.
The following events will be hosted at Auckland University of Technology City Campus, and will also be available as video recordings for later viewing:
The Mixed Reality Showcase
13 June 2019 @ 12-1pm
On June 13, come and experience a showcase of Mixed Reality projects currently underway at AUT. Hear from Jin Hong (CfLAT), Todd Stretton (Physiotherapy), Sally Britnell (Nursing), Claudio Aguayo and the AppLab, and Stephen Aiello (Paramedicine), about their journeys to developing immersive reality experiences for their students.
Immersive learning environments cover virtual CAVEs, desktop computing environments, tethered and mobile head mounted displays, as well as augmented reality glasses and mobile smartphone based implementations. Immersive learning environments can also be enhanced through the use of positional, haptic, and biometric feedback. This is a rapidly developing technology, and policy makers need to be informed of where the technology is headed, what are the best current options, and how best to meet educational goals through the investment in the design of learning environments that utilise these technologies (Walker, Jenkins, & Voce, 2018). This showcase explores the applications of immersive reality to higher education contexts – in particular Clinical Health, and High Risk Informal Learning Environments from participants in the MESH360 SOTEL Research Cluster https://www.researchgate.net/project/MESH360.
Register by emailing Pam Wyse at email@example.com
Immersive Reality Bootcamp
24 – 28 June @ 10am-2pm
The Immersive Reality Bootcamp will introduce you to the state of the art of mobile augmented and virtual reality, grounded in the scholarship of technology enhanced learning. Come and join us for a 5-day bootcamp where you will design of authentic projects for innovative assessments guided by a design-based research methodology. At this bootcamp, you will have the opportunity to work in transdisciplinary teams to develop immersive reality environments that enable new approaches to teaching and learning relevant to your curriculum contexts. Find out more here.
Register by emailing Pam Wyse at firstname.lastname@example.org
We discussed the use of mobile AR and VR in secondary education, mobile learning affordances, and CMALT accreditation – great to catch up with @dave_parsons again.
This weeks Webinar was pre recorded earlier in the week as our dynamic duo guests were unavailable for our usual Friday Livestream, so we prerecorded it live
As the 2018 #CMALTcMOOC finishes this week we’ve started planning for activities for the rest of the year. Coming up we’re planning:
- CMALT Boot Camp 2-6th July
- Weekly #SOTELNZ and #ASCILITEMLSIG Webinar series starting Friday 11th May
- #MOSOMELT cMOOC v4 starting 21st May
- #CMALTcMOOC v3 will be back in October 2018
- Proposal for a second Journal special issue on Mobile Mixed Reality submitted to Research in Learning Technology
- AND the #SOTELNZ Symposium will be back in February 2019
TABLE OF CONTENTS
Special Issue on Mobile AR & VR: Integrating SOTEL in Learning Design
Thomas Cochrane, Helen Farley
Virtualisation devices for student learning: Comparison between desktop-based (Oculus Rift) and mobile-based (Gear VR) virtual reality in medical and health science education
Christian Moro, Zane Štromberga, Allan Stirling
Mobile augmented communication for remote collaboration in a physical work context
Jana Pejoska-Laajola, Sanna Reponen, Marjo Virnes, Teemu Leinonen
Key themes in mobile learning: Prospects for learner-generated learning through AR and VR
Claudio Aguayo, Thomas Cochrane, Vickel Narayan
From playing to designing: Enhancing educational experiences with location-based mobile learning games
Roger Edmonds, Simon Smith
A DBR framework for designing mobile virtual reality learning environments
Thomas Donald Cochrane, Stuart Cook, Stephen Aiello, Duncan Christie, David Sinfield, Marcos Steagall, Claudio Aguayo
Improving paramedic distance education through mobile mixed reality simulation
James Birt, Emma Moore, Michael Cowling
We have received 10 submissions for the AJET special issue call for papers on mobile AR & VR and these are currently under review – we will accept quality late submissions but only for a short while. Will keep all posted re the progress of the special issue. Thanks to @Helssi & @mkearneypost for their help on this SI.
One week until submissions are due for the AJET Special Issue on Mobile AR and VR – time to get writing!