#ASCILITEMLSIG Webinar 30th October with @4DVirtualFarm

This week our presenter is Dr Stuart Barber, Senior Lecturer Intensive Animal Mang. & Welfare, Veterinary Biosciences, University of Melbourne – Stuart will present his projects using Virtual reality to teach Bioscience.

Join us 9:30am Friday 30th October (Melbourne Time): https://ascilite.org/events/ascilitemlsig-webinar-30th-october/

#ASCILITEMLSIG Webinar 8 May 2020

#ASCILITE Mobile Learning SIG Webinar 8 May 9:30am AEST. Join us this morning for a panel discussion, tips for Mobile Learning, and a presentation from @David_Sinfield on

Reconceptualising the Graphic Design Studio: Immersive user-generated mobile devices for thinking outside the box

See the webinar link on the Community Forum at https://community.sotel.nz 

Abstract

This presentation will explore ways of reconceptualising learning environments beyond static classrooms to virtualize the graphic design studio. The driver for this is a desire to enable student-centred constructivist pedagogies that can be described as Dewey for the digital age. Outlined in this paper is an ecology of resources designed to stimulate rhizomatic learning environments that are focused upon networking small groups of guided student teams rather than a centralised teacher-centred environment. While ideologically driven, this re-conception also provides a flexible and scalable approach to utilizing limited physical teaching and learning space. The goal is not to fully replace the traditional studio or classroom environment, but to enhance it and provide a variety of rich spaces for the teacher to design learning activities and guide student enquiry that are unique to a specific context and the rapidly changing world into which our graduates will enter.

Blog Post Summary of the presentation available at: https://davidsinfieldportfolio.wordpress.com/2020/05/12/reconceptualising-the-graphic-design-studio-immersive-user-generated-mobile-devices-for-thinking-outside-the-box/

Call For Papers: Mobile Mixed Reality #ALTC #SOTELNZ #ASCILITEMLSIG #MESH360

Call for Papers

Research in Learning Technology (RLT) MMR Special Collection

Mobile Mixed Reality Enhanced Learning – Update 2019 – Call for Papers

https://journal.alt.ac.uk/index.php/rlt/CFP

Guest editors

Dr Thomas Cochrane, Centre for Learning And Teaching, Auckland University of Technology, New Zealand. thomas.cochrane@aut.ac.nz

Associate Professor James Birt, Faculty of Society and Design, Bond University, Australia. jbirt@bond.edu.au.

Dr Vickel Narayan, Faculty of Business and Economics, University of Sydney, Australia. vickel.narayan@sydney.edu.au

Focus of the special collection update

Mobile Mixed Reality (MMR) is a rapidly developing technology that is being implemented in many different learning environments. A lot has changed already since the publication of our 2018 Special Collection on MMR, and this update to the 2018 special collection on MMR for 2019 will highlight the latest research in this domain.

#ASCILITEMLSIG upcoming events

The following events will be hosted at Auckland University of Technology City Campus, and will also be available as video recordings for later viewing:

The Mixed Reality Showcase

13 June 2019 @ 12-1pm

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On June 13, come and experience a showcase of Mixed Reality projects currently underway at AUT. Hear from Jin Hong (CfLAT), Todd Stretton (Physiotherapy), Sally Britnell (Nursing), Claudio Aguayo and the AppLab, and Stephen Aiello (Paramedicine), about their journeys to developing immersive reality experiences for their students.

Immersive learning environments cover virtual CAVEs, desktop computing environments, tethered and mobile head mounted displays, as well as augmented reality glasses and mobile smartphone based implementations. Immersive learning environments can also be enhanced through the use of positional, haptic, and biometric feedback. This is a rapidly developing technology, and policy makers need to be informed of where the technology is headed, what are the best current options, and how best to meet educational goals through the investment in the design of learning environments that utilise these technologies (Walker, Jenkins, & Voce, 2018). This showcase explores the applications of immersive reality to higher education contexts – in particular Clinical Health, and High Risk Informal Learning Environments from participants in the MESH360 SOTEL Research Cluster https://www.researchgate.net/project/MESH360.

Register by emailing Pam Wyse at pam.wyse@aut.ac.nz

Immersive Reality Bootcamp

24 – 28 June @ 10am-2pm

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The Immersive Reality Bootcamp will introduce you to the state of the art of mobile augmented and virtual reality, grounded in the scholarship of technology enhanced learning. Come and join us for a 5-day bootcamp where you will design of authentic projects for innovative assessments guided by a design-based research methodology. At this bootcamp, you will have the opportunity to work in transdisciplinary teams to develop immersive reality environments that enable new approaches to teaching and learning relevant to your curriculum contexts. Find out more here.

Register by emailing Pam Wyse at pam.wyse@aut.ac.nz